Skip to content
We Are Pinball
65 episodes tracked since 2024 about →
Copied!

We Are Pinball Beetlejuice Launch Interview Episode! #49

PodcastAnalysis updated 3d ago1 hr 16 min listenBy WAP
From the creator

Here is our launch coverage with Corwin "Bug" Emery and Spooky Luke, the team responsible for Spooky Pinball's brand new release Beetlejuice! Over one hour of awesome insight into the game, its...

Highlights

  • Beetlejuice has been in development for 6-7 years
  • Limited production of 999 units plus 80 show games allocated
  • Beetlejuice is the most injection-molded sculpts Spooky has ever produced in a game, by 3-4 more than previous titles
  • Spooky Speak (voice interaction) was only integrated into the game 'like a couple months ago' and uses hand-coded approved assets
  • Rush was the most-played game in Spooky Pinball lunchroom history
  • Evil Dead received criticism for being too dark in the back corner; Spooky is developing a light board add-on that will be backwards compatible with Evil Dead
  • Spooky does not use NDAs with media/content creators; they operate on an honor system
  • The topper with Spooky Speak microphone integration costs $15.99; Ghost Glass costs $2.40; dust cover also available
  • Spooky Speak is only available via the topper; the microphone is controlled by the topper board
  • Beetlejuice launch event is Thursday the 13th, with official launch/sales starting midnight on the 14th

Notable quotes

This game's been in development for, I don't know 6, 7 years. And now I see what you did.
Don
All new in-box games has to cost under $10,000. So The Walking Dead for $13,000, that's over my limit.
Don
How the heck can this cost under 10k?
Genghis
I watch early trailers and get pictures and all of this by almost all the other companies, but they always want me to sign the NDA and tell me, please be positive and all that. I have so much respect for what you guys just did. No NDA.
Genghis
We're just kind of starting. We honestly only got it integrated like a couple months ago, and right now we're just hand coding in approved assets and everything.
Luke
Luke has really perfected these freaking ramps, dude. You throw it up there. It's so smooth. It glides all the way from the back right corner around and into that couch.
Bug
It's the most tooled sculpts we've ever done for a game, probably by three or four.
Luke
I think we're the first people to do that. I don't know if there's ever been a shot in a game where we shoot off of a main playfield to hit something lower, like back behind it.
Luke
We're just out here either creating new stuff or too dumb to know that it's not.
Luke
I don't, yeah, I'm not looking to enforce any NDAs or anything wild but most people are honestly good. Like, if you just give people faith and treat them well, they're generally pretty good.
Luke

Entities

  • Spooky Pinball· company
  • Beetlejuice· game
  • Evil Dead· game
  • Rush· game
  • Walking Dead· game
  • Dante's Inferno· game/concept
  • We Are Pinball· organization
  • Adam and Barb· person
  • Ben· person
  • Bug· person
  • Casey· person
  • Charlie Emery· person
  • Christopher Franchi (Frenchy)· person
  • Corwin· person
  • Don· person
  • Genghis· person
  • Luke· person
  • Tim Burton· person
  • Zach· person
  • Spooky Speak· product

More from We Are Pinball

→ All content from We Are Pinball
We Are PinballPodcast2d ago

WAP #59 "Magnets, SLE's, and MORE!!"

43 min listenBy WAP

Uploading quick since the power just went out in this storm!WAP is back with more to come!In short, Sonic, Transformers, and what we want in an SLE version of a game.email...