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Triple Drain Pinball Podcast Episode 71 - Beaches, Beetlejuice and Bulbasaur!!
Hosts: Joel Engelberth, Tom Graf and Travis Murie We are back after over a month off (sorry guys!) and we've played a ton of pinball. Travis and Joel discuss Pinball at the Beach as well as their...
Highlights
- Beetlejuice had overly generous ball-save settings at Pinball at the Beach (left outlane post nearly all the way down, right gate constantly up), making it difficult to get a proper read on gameplay.
- Beetlejuice's sandworm mechanic requires hitting multiple targets before it becomes available, gating the main feature too far behind early play progression.
- Beetlejuice features three different multiball rule sets for the sandworm mech with varied interactions (e.g., action button smashing for 'dragon' mode, 'gut punch' mode with lower targets).
- Beetlejuice includes a 'Deo mode' where players hit mechs to make them dance or stop dancing, described as 'probably one of the coolest modes I've seen in pinball' but potentially not competition-viable.
- Beetlejuice has significant pulsing LED effects that appear jarring on camera but less jarring in person; Spooky is considering adjustments for streaming compatibility.
- Spooky Pinball (via Bug) acknowledged the 'As Seen on TV' mode one-handed action button mechanic may allow players to bypass intended difficulty.
- Joel is purchasing a Dune pinball machine in the March production run after committing to the order at Pinball at the Beach.
- Pinball at the Beach sold approximately 1,000 tickets without fully selling out, creating a smaller, less crowded event experience compared to larger shows like Pinball Expo or TPF.
- Joel was asked 22 times where Triple Drain podcast was during the three-day Pinball at the Beach event.
- Joel's wife Nicole has a 65% probability of returning to Pinball at the Beach next year, indicating strong family appeal of the event.
Notable quotes
“If your goal is to have fun, like just a fun time, it's so much more social...If your goal is to have fun, like just a fun time, it's so much more social.”
“It was like you were going bowling with like the safety bumpers up or the child bumpers up the whole time. Like you had the training wheels on.”
“The sandworm...I like the D&D Dragon more because I was thinking maybe it could be something where you're hitting it a lot and more things are happening.”
“That [Deo mode] is probably one of the coolest modes I've seen in pinball. It's awesome. It can't work for competition at all, and you may get bored of it if you play it like 30 times.”
“Just every mode or everything I experienced...I'm excited to play this game more.”
“Overall, it's a great time to be a pinball fan. Really, when you look at it you have excellent machines coming out from pretty much everybody.”
“I would already place, I think this game's right up there with that Evil Dead type mech experience, mode experience. Evil Dead is doing incredibly well and I have no doubt that Beetlejuice is going to be right there beside it.”
Entities
- Barrels of Fun· company
- Spooky Pinball· company
- Stern Pinball· company
- Pinball at the Beach· event
- Pinball Expo· event
- Texas Pinball Festival (TPF)· event
- Beetlejuice· game
- D&D Dragon· game
- Dune· game
- Evil Dead· game
- Godzilla· game
- Harry Potter· game
- Pokemon Pinball· game
- Winchester· game
- Hangar Pinball· organization
- Triple Drain Pinball Podcast· organization
- Bug· person
- Joel Downer· person
- Keith Ellin· person
- Monica· person
- Neil McCrae· person
- Nicole· person
- Ray Day· person
- Tom Graff· person
- Travis Downer· person
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