The Great British Pinball Podcast Episode 33
Podcast
The Great British Pinball Podcast
1 hr 11 min
Summary
GB Pinball hosts discuss community burnout, Pinball at the Beach, and early impressions of Beetlejuice and D&D.
Scott Rundell and DOMINO Pinball: Neil McRae discuss burnout from CPR playfield restoration work and community event organization, share experiences from Pinball at the Beach show in Florida (including a hotel cockroach incident), review early code on Beetlejuice and Dungeons & Dragons, and discuss Back to the Future licensing status and personnel changes.
Highlights
- Scott is quitting CPR playfield restoration work due to quality issues and loss of enjoyment
- Spooky had approximately 10 Beetlejuice machines at Pinball at the Beach, plus every Spooky game ever made
- Stern displayed nearly 200 machines at Pinball at the Beach, representing most games made since Stern Pinball founding
- The Walking Dead (Pro) remastered has minimal new code but plays significantly better than original
- Dungeons & Dragons has not yet reached version 1.0 code and has had serious release bugs
- Mel (Dutch Pinball employee) has left the company to pursue other opportunities
- Dutch Pinball is still working on Back to the Future but lacks complete licensing (missing 2 of 4-5 required license components)
- Beetlejuice features a moving ball lock mechanism (sofa) during day-old mode, requiring care during machine setup
- Beetlejuice topper requires removal to fold the backbox, similar to Evil Dead
- Neil and Phil (likely Phil Waldron) have reconciled differences and will collaborate on Stall Ball tournament
Send us Fan Mail Neil and Scott return for a post xmas post PATB; Covering BeetleJuice and the wider stuff of pinball - plus a old event comes back to life.
In this episode

Back to the Future
Data East
Beetlejuice
Spooky Pinball
Evil Dead
Spooky Pinball
The Walking Dead Remastered
Stern

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