
Episode 361: Keith Elwin set for Carnage
It's Keith Elwin...and on VIDEO! Hear (or see) Keith talk about the upcoming PinClash Godzilla version May 13th ( and how that game's depth offers so much for any player....
Highlights
- Pin Clash for Godzilla on May 13 had the biggest response ever according to Carl D'Angelo's production
- Keith's cornerstone game (next project after Godzilla) has been designed/coded for a long time and is awaiting production line availability at Stern
- Destruction Jackpot on Godzilla's upper loop was intentionally designed to force players to use the risky shot
- Keith made a code change to Godzilla's upper loop shot after Jim Belsito found an exploit with repeated upper loop hits
- Toppers typically contain modes that didn't make the cut from the main game, which are revisited and enhanced with different assets
- Pro and Premium versions of Keith's recent games (Avengers, Godzilla) are nearly equal in quality, making it difficult to declare one as clearly superior
- Keith withdrew from Game 9 at IFPA 17 Dialed In finals against Escher, conceding without playing ball 3
- Keith is planning to participate in IFPA 18 in Germany in May because his girlfriend wanted to go to Europe
Notable quotes
“I want to create a game where you want to play one more game. That's Godzilla.”
“After he streams it once, then Rick and I will huddle together. All right, let's do this, this, this. Then we'll usually send Carl a beta copy and see if he can break it some more.”
“The whole reason Destruction Jackpot's on that shot was to force you to use it.”
“I just wasn't happy with how I was playing. It's just you know when you play at a certain level for you know a certain amount of time and you could recognize when you're not playing how you should be.”
“This game's been done forever. Come on, Stern, get that line going. Let's go. I want some Keith games.”
“It's a battle, let me tell you. Because like you said, it's a much less dangerous shot on the pro for the Mechagodzilla. So the tradeoff was I had to make one of the targets almost impossible to hit unless you're in the upper flipper.”
“The long wait will benefit the game after this because I'm always a game ahead.”
Entities
- Stern Pinball· company
- IFPA 17· event
- IFPA 18· event
- Pin Clash· event
- Avengers· game
- Bond 60th· game
- Dialed In· game
- Doctor Who· game
- Godzilla· game
- Iron Maiden· game
- Jurassic Park· game
- San Diego Padres· organization
- Adam Lefkoff· person
- Carl D'Angelo· person
- Escher· person
- Jeff Teolis· person
- Jim Belsito· person
- Keith Elwin· person
- Peter Anderson· person
- Rick Nagel· person
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