
92 episodes tracked since 2020 about →
Ep 18: SWEET PIN O’ MINE
PodcastAnalysis updated 3d ago1 hr 17 min listenBy Jeff Teolis & Martin Robbins
Final Round Pinball Podcast Episode 18: SWEET PIN O’ MINE Hosts: Jeff Teolis & Martin Robbins Special Guest: Jersey Jack Pinball Lead Programmer Keith Johnson On this week’s show: Special guest...
Highlights
- Guns N' Roses features 21 songs with approximately 160 minutes of total music content
- The LE model has approximately 350 lights; the CE has 621 lights
- Six programmers worked on the Guns N' Roses game, not just Keith Johnson
- Light show choreography for every minute of every song was completed before release
- The game will ship with 1.0 code complete
- Co-op mode is not planned for launch but may be added post-release
- The factory move and COVID delays were beneficial for final polish and completion
- Slash was involved in naming the 'Power Chord' rule mechanic and recorded original guitar licks for three album modes
- The game includes a selfie photo feature where Slash appears to take a picture with the player
- Jersey Jack added three new hardware boards (accessory board for lights/servos, cabinet board for CE exterior lights) to support the game's lighting system
Notable quotes
“So we knew that we wanted to do the concert game and I had a pretty good idea of how, in general, I wanted things to go.”
“There's a lot of risk-reward in this game, and it's going to take players a while to fully grasp all the concepts, I think. But once you do, you'll realize there's a lot of strategy there, certainly more so than meets the eye.”
“I actually wanted it a lot simpler than how it wound up, which is a little bit stunning to hear, I'm sure.”
“I vastly underestimated the amount of time that it would take to do the light shows for sure.”
“It's one of those things where for the first time, I feel like when I've been working on the game, I feel like it was a lot more fluid of a design than like usually I will have things laid out to begin with.”
“Well, I'm just saying theoretically. I got you. You would not know just his general demeanor, you would not know that he is the god of guitar. So he doesn't wear a top hat when he goes to get a sub?”
“The problem with that whole setup is that you have perfect information when you're buying that extra ball... So if you're in that case, why wouldn't you hit the extra ball and make the two shots during the extended ball saver time and get to the end of the game?”
“Yes, it does. Wow, good stuff.”
“I could have it done in a day, and then everyone would have it. So it's just that they haven't spent the time, dedicated their resources to do it yet.”
“You spend a whole credit to buy one ball instead of a credit to buy three balls.”
Entities
- Jersey Jack Pinball· company
- Williams· company
- Guns N' Roses· game
- Tron· game
- Final Round Pinball Podcast· organization
- Pinside· organization
- Dwight Sullivan· person
- Eric Meunier· person
- Greg Ferris· person
- Jeff Teolis· person
- Joe Katz· person
- Keith Johnson· person
- Ken· person
- Martin Robbins· person
- Slash· person
- Zach Sharpe· person
More from Final Round Pinball
→ All content from Final Round PinballEpisode 92 – At The End of the Day
1 hr 17 min listenBy Jeff Teolis & Martin Robbins
Has it been 2 weeks? A little more? Well, in perfect Final Round fashion, you get the Final discussion on Pokémon, before we turn to new releases like Transformers and Sonic. Oh, and there’s other...
Episode 91 – Heated Rivalry
56 min listenBy Jeff Teolis & Martin Robbins
Ryan & Jeff discuss: – pets who one-up their owners – trip talk – the new American Pinball – bozo multiballs – Eric Stone sure fire, money making bets – pinball rivalries – Gene Simmmons interview
Episode 90 – We See All
1 hr 2 min listenBy Jeff Teolis & Martin Robbins
A treat at the end of the year. Just what you expected from the boys…and a bonus or two!
