Ranked #75 of all time · ranking score 78.3 · See the list
Ranked #75 of all time · ranking score 78.3 · See the list
"Eight Ball Deluxe," produced by Bally in April 1981, is a highly regarded pinball machine that combines a billiards theme with engaging gameplay elements. Designed by George Christian and featuring artwork by Margaret Hudson, this game includes several innovative features for its time, such as speech synthesis and memory drop targets. Players aim to complete two sets of drop targets representing billiard balls (1-7 and 9-15) and spell "Deluxe" by hitting stand-up targets.
The same machine, made under a different name by a different manufacturer: licensed copies, conversion kits, and re-releases.
| Name | Manufacturer | Year |
|---|---|---|
| Cowboy Eight Ball 2 | LTD do Brasil | 1981 |
| Cowboy Eight Ball | LTD do Brasil | 1981 |
| Pin Ball Pool | Bell Games | 1983 |
| Sure Shot | Taito | 1981 |
Bally's Eight Ball Deluxe is a simple target-shooting game with elaborate bonus rules. Learn how to play the game in our latest pinball tutorial.
Read our full tutorialPrefer a written guide?Pinball Primer (opens in a new tab)
On the floor at 111 locations
Showing top 20 of 107 locations
Value ranges and test modes, dated 12/2/81
379 KB
1981 print with board parts lists
4.1 MB
Recommended DIP switch settings and full parts list
1.9 MB
4-digit display with driver ICs and connector pinout
3.5 MB
Strobes, decoders, solenoid drivers and data bus
4.4 MB
Large sheet showing CPU, memory, buses and connectors
5.0 MB
Segment resistors, driver ICs and connector pinout
1.2 MB
One-page large-format schematic of the Bally power supply module (AS-2518-73, W-1254-C), with transformer taps, rectifiers, fuses, test points and connectors.
3.9 MB
Strobe and bit assignments with connector pins
466 KB
May 1983 notice on fluorescent replacement and returns
1.0 MB
1982 print with schematics and board parts lists
2.8 MB
Includes loose Mylar protector instruction sheet
5.6 MB
Solenoid, lamp, switch and sound lists on one sheet
253 KB
Adjustment defaults, CODE key rules and replay levels
259 KB
Multi-game catalog with playfield diagrams and errata
3.5 MB
Levels at 600,000 and 1,100,000 points
35 KB